Source code for matviz.circle_utils

#
# Smallest enclosing circle - Library (Python)
#
# Copyright (c) 2020 Project Nayuki
# https://www.nayuki.io/page/smallest-enclosing-circle
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Lesser General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU Lesser General Public License for more details.
#
# You should have received a copy of the GNU Lesser General Public License
# along with this program (see COPYING.txt and COPYING.LESSER.txt).
# If not, see <http://www.gnu.org/licenses/>.
#

import math, random
import numpy as np
from scipy import spatial

# Data conventions: A point is a pair of floats (x, y). A circle is a triple of floats (center x, center y, radius).

# Returns the smallest circle that encloses all the given points. Runs in expected O(n) time, randomized.
# Input: A sequence of pairs of floats or ints, e.g. [(0,5), (3.1,-2.7)].
# Output: A triple of floats representing a circle.
# Note: If 0 points are given, None is returned. If 1 point is given, a circle of radius 0 is returned.
#
# Initially: No boundary points known
[docs] def remove_nans(z): # remove nans I = np.isnan(z) return z[~I]
[docs] def cget_area(z): """ Compute the convex hull area of complex-valued points. Parameters ---------- z : complex array-like Points as complex numbers (real=x, imag=y). NaN values are removed. Returns ------- float Convex hull area, or 0 if fewer than 4 unique points. """ z = remove_nans(z) # you need at least three different points to get an area if len(np.unique(z)) > 3: points = [(np.real(zn), np.imag(zn)) for zn in z] hull = spatial.ConvexHull(points) area = hull.area else: area = 0 return area
[docs] def cmake_circle2(z): """ Find the smallest enclosing circle, returning [x, y, r]. Parameters ---------- z : complex array-like Points as complex numbers. NaN values are removed. Returns ------- list of [float, float, float] ``[center_x, center_y, radius]``. """ # remove nans z = remove_nans(z) if len(np.unique(z)) > 3: # convert to (x,y) points = [(np.real(zn), np.imag(zn)) for zn in z] [x, y, r] = make_circle(points) else: x = np.nan y = np.nan r = np.nan return [x, y, r]
[docs] def cmake_circle(z): """ Find the smallest enclosing circle, returning complex center and radius. Parameters ---------- z : complex array-like Points as complex numbers. NaN values are removed. Returns ------- z_center : complex Center of the enclosing circle. r : float Radius. """ # convert x, y back into z for the center [x, y, r] = cmake_circle2(z) z_center = x + 1j * y return z_center, r
[docs] def make_circle(points): # Convert to float and randomize order shuffled = [(float(x), float(y)) for (x, y) in points] random.shuffle(shuffled) # Progressively add points to circle or recompute circle c = None for (i, p) in enumerate(shuffled): if c is None or not is_in_circle(c, p): c = _make_circle_one_point(shuffled[: i + 1], p) return c
# One boundary point known def _make_circle_one_point(points, p): c = (p[0], p[1], 0.0) for (i, q) in enumerate(points): if not is_in_circle(c, q): if c[2] == 0.0: c = make_diameter(p, q) else: c = _make_circle_two_points(points[: i + 1], p, q) return c # Two boundary points known def _make_circle_two_points(points, p, q): circ = make_diameter(p, q) left = None right = None px, py = p qx, qy = q # For each point not in the two-point circle for r in points: if is_in_circle(circ, r): continue # Form a circumcircle and classify it on left or right side cross = _cross_product(px, py, qx, qy, r[0], r[1]) c = make_circumcircle(p, q, r) if c is None: continue elif cross > 0.0 and ( left is None or _cross_product(px, py, qx, qy, c[0], c[1]) > _cross_product(px, py, qx, qy, left[0], left[1])): left = c elif cross < 0.0 and ( right is None or _cross_product(px, py, qx, qy, c[0], c[1]) < _cross_product(px, py, qx, qy, right[0], right[1])): right = c # Select which circle to return if left is None and right is None: return circ elif left is None: return right elif right is None: return left else: return left if (left[2] <= right[2]) else right
[docs] def make_diameter(a, b): cx = (a[0] + b[0]) / 2 cy = (a[1] + b[1]) / 2 r0 = math.hypot(cx - a[0], cy - a[1]) r1 = math.hypot(cx - b[0], cy - b[1]) return (cx, cy, max(r0, r1))
[docs] def make_circumcircle(a, b, c): # Mathematical algorithm from Wikipedia: Circumscribed circle ox = (min(a[0], b[0], c[0]) + max(a[0], b[0], c[0])) / 2 oy = (min(a[1], b[1], c[1]) + max(a[1], b[1], c[1])) / 2 ax = a[0] - ox; ay = a[1] - oy bx = b[0] - ox; by = b[1] - oy cx = c[0] - ox; cy = c[1] - oy d = (ax * (by - cy) + bx * (cy - ay) + cx * (ay - by)) * 2.0 if d == 0.0: return None x = ox + ((ax * ax + ay * ay) * (by - cy) + (bx * bx + by * by) * (cy - ay) + (cx * cx + cy * cy) * (ay - by)) / d y = oy + ((ax * ax + ay * ay) * (cx - bx) + (bx * bx + by * by) * (ax - cx) + (cx * cx + cy * cy) * (bx - ax)) / d ra = math.hypot(x - a[0], y - a[1]) rb = math.hypot(x - b[0], y - b[1]) rc = math.hypot(x - c[0], y - c[1]) return (x, y, max(ra, rb, rc))
_MULTIPLICATIVE_EPSILON = 1 + 1e-14
[docs] def is_in_circle(c, p): return c is not None and math.hypot(p[0] - c[0], p[1] - c[1]) <= c[2] * _MULTIPLICATIVE_EPSILON
# Returns twice the signed area of the triangle defined by (x0, y0), (x1, y1), (x2, y2). def _cross_product(x0, y0, x1, y1, x2, y2): return (x1 - x0) * (y2 - y0) - (y1 - y0) * (x2 - x0)